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Game info
Amiga

Flight of the Amazon Queen

Flight of the Amazon Queen
GenreAdventure
DeveloperInteractive Binary Illusions
PublisherRenegade
Released1995
Rating
Graphics:9.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Flight of the Amazon Queen is a point-and-click adventure that follows the style of the Monkey Island series, but it fulfills most of the criteria for being dubbed as an almost interactive movie! The game was released in 1995 for the Amiga OCS. The enhanced AGA or CD32 version (which could take advantage of the AGA hardware, adapting the 256-colors PC version) was never available.
 
Review
Flight of the Amazon QueenSTORY / GAMEPLAY
Set in 1949, Joe is scheduled to fly movie star Faye Russel to an Amazon jungle location for the shooting of her latest film, JUNGLE PASSION. Arriving at a hotel in Rio to pick her up he is tricked by his rival, an unscrupulous Dutch flyboy called Anderson, and locked in one of the hotel rooms. Anderson plans to fly Faye to the jungle himself in an effort to run Joe out of business.
It's your job to take control of Joe, help him escape from the hotel and foil the plans of the flying Dutchman. Once done, you'll fly Faye into the Amazon jungle where you'll encounter a dangerous temple, fearsome Amazonian warriors, and a power mad scientist intent on taking over the world!
The puzzles are always logical and every single object, which is important for solving the game, is clearly recognizable and can hardly be missed. A lot of plot relies on dialogues, and in what has become a familiar style back in the days with the adventure games, you are given a choice of several possible replies at each point. Obviously, at least half, if not all, of these are wisecracks. Joe should look at everything he can, and pick up everything that can be picked up. If someone tries to stop him from picking up something or going somewhere, chances are it's important! The game is not only funny, but well sequenced. It has a movie feel to it, helped along by the cutaway shots. These are non intyeractive elements which advance the plot. Shortly after you land in the jungle for instance, you will be treated to a sequence showing you the evil scientist in his lab, perfecting his evil dinosaur ray on the natives. He only needs an...Amazon Queen as a speciment for his work!
Overall, the game is compulsive, addictive and above all, funny! A great adventure nicely paying respect to classics of the genre.

GRAPHICS / SOUND
The game offers great visuals and a mignificent character animation (the animation of the several characters is beyond any doubt), with around 10 locations to visit and explore and 40 othjer characters to interact with. Playing from floppy drive can be a bit of a pain for sure, so you better install it in a hard drive.
The several background tunes fit almost perfect to the respective locations, but on the other hand, there are just a few sound effects during gameplay. Unfortunately, the Amiga version does not benefit from the excellent range of voices playing the parts of the various characters on the PC CD-ROM version, although it was originally planned for the CD32 to do so.
 
Screenshots
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
  • Flight of the Amazon Queen
 
Sounds
Intro/Menu music:  In-game music sample:
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
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